Create an objects that will represent the music you want for each level of your game.Run the game and see if the music plays.Add the following code to the Create event of the layer object: audio_play_sound(sndGameMusic,1,true).Next, double click into the Player object, objPlayer.Change the Volume to your liking and change the output to Stereo.Click the 3 dots and browse to the Asset Resources / Sounds folder.GIF files, produced with external painting programs Sound Designer for designing PC speaker.
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